RiRadRegion[ Rad | Source | Search | Keywords | Summary | Ancestors | All Members | Descendants ]
| public: | |
| // Constructors and assignment | |
| RiRadRegion(); | |
| // Accessors | |
| RiRadObject * | GetRadObject() const; |
| void | SetRadObject(RiRadObject *obj); |
| protected: |
RiRadRegion();
Default Constructor
RiRadRegion();
RiRadObject *GetRadObject() const;
void SetRadObject(RiRadObject *obj);
| public: | ||
|---|---|---|
| // Accessors | ||
| const RiUnitVector3 & | GetIncomingDirection() const; | |
| void | SetIncomingDirection(const RiUnitVector3 &); | |
| const RiVector3 & | GetPoint() const; | |
| void | SetPoint(const RiVector3 &); | |
| const RiVector2 & | GetUV() const; | |
| void | SetUV(const RiVector2 &); | |
| const RiUnitVector3 & | GetNormal() const; | |
| void | SetNormal(const RiUnitVector3 &); | |
| RiReal | GetRadius() const; | |
| void | SetRadius(RiReal); | |
| void * | New(size_t size); | |
| // Accessors | ||
| RiRadObject * | GetRadObject() const; | |
| void | SetRadObject(RiRadObject *obj); | |
| protected: | ||