static float xAmplitudes[85] = {
    0.0014,
    0.0022,
    0.0042,
    0.0076,
    0.0143,
    0.0232,
    0.0435,
    0.0776,
    0.1344,
    0.2148,
    0.2839,
    0.3285,
    0.3483,
    0.3481,
    0.3362,
    0.3187,
    0.2908,
    0.2511,
    0.1954,
    0.1421,
    0.0956,
    0.0580,
    0.0320,
    0.0147,
    0.0049,
    0.0024,
    0.0093,
    0.0291,
    0.0633,
    0.1096,
    0.1655,
    0.2257,
    0.2904,
    0.3597,
    0.4334,
    0.5121,
    0.5945,
    0.6784,
    0.7621,
    0.8425,
    0.9163,
    0.9786,
    1.0263,
    1.0567,
    1.0622,
    1.0456,
    1.0026,
    0.9384,
    0.8544,
    0.7514,
    0.6424,
    0.5419,
    0.4479,
    0.3608,
    0.2835,
    0.2187,
    0.1649,
    0.1212,
    0.0874,
    0.0636,
    0.0468,
    0.0329,
    0.0227,
    0.0158,
    0.0114,
    0.0081,
    0.0058,
    0.0041,
    0.0029,
    0.0020,
    0.0014,
    0.0010,
    0.0007,
    0.0005,
    0.0003,
    0.0002,
    0.0002,
    0.0001,
    0.0001,
    0.0001,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000
};

static float yAmplitudes[85] = {
    0.0000,
    0.0001,
    0.0001,
    0.0002,
    0.0004,
    0.0006,
    0.0012,
    0.0022,
    0.0040,
    0.0073,
    0.0116,
    0.0168,
    0.0230,
    0.0298,
    0.0380,
    0.0480,
    0.0600,
    0.0739,
    0.0910,
    0.1126,
    0.1390,
    0.1693,
    0.2080,
    0.2586,
    0.3230,
    0.4073,
    0.5030,
    0.6082,
    0.7100,
    0.7932,
    0.8620,
    0.9149,
    0.9540,
    0.9803,
    0.9950,
    1.0000,
    0.9950,
    0.9786,
    0.9520,
    0.9154,
    0.8700,
    0.8163,
    0.7570,
    0.6949,
    0.6310,
    0.5668,
    0.5030,
    0.4412,
    0.3810,
    0.3210,
    0.2650,
    0.2170,
    0.1750,
    0.1382,
    0.1070,
    0.0816,
    0.0610,
    0.0446,
    0.0320,
    0.0232,
    0.0170,
    0.0119,
    0.0082,
    0.0057,
    0.0041,
    0.0029,
    0.0021,
    0.0015,
    0.0010,
    0.0007,
    0.0005,
    0.0004,
    0.0002,
    0.0002,
    0.0001,
    0.0001,
    0.0001,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000
};

static float zAmplitudes[85] = {
    0.0065,
    0.0105,
    0.0201,
    0.0362,
    0.0679,
    0.1102,
    0.2074,
    0.3713,
    0.6456,
    1.0391,
    1.3856,
    1.6230,
    1.7471,
    1.7826,
    1.7721,
    1.7441,
    1.6692,
    1.5281,
    1.2876,
    1.0419,
    0.8310,
    0.6162,
    0.4652,
    0.3533,
    0.2720,
    0.2123,
    0.1582,
    0.1117,
    0.0782,
    0.0573,
    0.0422,
    0.0298,
    0.0203,
    0.0134,
    0.0087,
    0.0057,
    0.0039,
    0.0027,
    0.0021,
    0.0018,
    0.0017,
    0.0014,
    0.0011,
    0.0010,
    0.0008,
    0.0006,
    0.0003,
    0.0002,
    0.0002,
    0.0001,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000,
    0.0000
};

