New!: NPAR 2004 results are in (but I still need to link in authors and papers)
New!: Submit a paper for this repository
View the newly submitted papers
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Marc Nienhaus, Juergen Doellner. "Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering", WSCG '03 - The 11-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2003, Plzen, Czech Republic, February 3 - 7, 2003, pp. 346-353. |
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Kevin Buchin and Maike Walther. "Real-Time Per-Pixel Rendering With Stroke Textures", Proc. of Spring Conference on Computer Graphics 2003, ACM Press (to appear), 2003. |
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Kevin Buchin and Maike Walther. "Hatching, Stroke Styles & Pointillism", ShaderX2 - Shader Tips & Tricks, Wordware Publishing, Inc. (to appear), 2003. |
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Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl. "Interactive cutaway Illustrations", Computer Graphics Forum Vol. 22 Issue 3, Granada, 1st Semptember 2003, 10 pages. |
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"Zoltan Nagy, Jens Schneider, Rüdiger Westermann. "Interactive Volume Illustration", Vision, Modeling and Visualization 2002, Erlangen, Germany, Nov. 2002" , [PDF]. |
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Nelson S.H. Chu and C.L. Tai. "An Efficient Brush Model for Physically-Based 3D Painting", Pacific Graphics, Beijing, October, 2002, pp.413-421. [PDF] [HTML] |
| Olga Karpenko, John f. Hughes, and Ramesh Raskar "Free-form sketching with variational implicit surfaces", Eurographics 2002, Volume 21 (2002), Number 3. [PDF] [Video] |
| Domingo Martín, Jean-Daniel Fekete, Juan Carlos Torres. "Flattening 3D objects using silhouettes", Eurographics 2002, Volume 21 (2002), Number 3. |
| Tobias Isenberg, Nick Halper, Thomas Strothotte. "Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes", Eurographics 2002, Volume 21 (2002), Number 3. |
| Shigeo Takahashi, Naoya Ohta, Hiroko Nakamura, Yuriko Takeshima, Issei Fujishiro. "Modeling Surperspective Projection of Landscapes for Geographical Guide-Map Generation", Eurographics 2002, Volume 21 (2002), Number 3. |
| Holger Winnemöller, Shaun Bangay. "Geometric Approximations Towards Free Specular Comic Shading", Eurographics 2002, Volume 21 (2002), Number 3. |
| Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl . "Transparency in Interactive Technical Illustrations", Eurographics 2002, Volume 21 (2002), Number 3. Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl . " |
| Paolo Cignoni, Roberto Scopigno, Marco Tarini. "Poster/Short Presentation: Normal Enhancement for Interactive Non-photorealistic Rendering", Eurographics 2002, Volume 21 (2002), Number 3. |
| Jörn Loviscach. "Poster/Short Presentation: Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software", Eurographics 2002, Volume 21 (2002), Number 3. |
| Poster/Short Presentation: Rendering of Japanese Artcraft", Eurographics 2002, Volume 21 (2002), Number 3. Roman Durikovic, Konstantin Kolchin, Sergey Ershov. " |
| Oscar E. Meruvia Pastor, Thomas Strothotte. "Poster/Short Presentation: Frame-Coherent Stippling", Eurographics 2002, Volume 21 (2002), Number 3. |
| Jack Reese, William Barrett. "Poster/Short Presentation: Image Editing with Intelligent Paint", Eurographics 2002, Volume 21 (2002), Number 3. |
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Adrian Secord, Wolfgang Heidrich, and Lisa Streit, "Fast primitive distribution for illustration", Proc. 13th Eurographics Rendering Workshop, Pisa, Italy, June 26-28, 2002. [PDF] [HTML] |
| Bert Freudenberg, Maic Masuch, and Thomas Strothotte. "Real-Time Halftoning: A Primitive for Non-Photorealistic Shading". Proc. 13th Eurographics Rendering Workshop, Pisa, Italy, June 26-28, 2002. |
| Aaron Hertzmann, Nuria Oliver, Brian Curless, Steven M. Seitz. "Curve Analogies". Proc. 13th Eurographics Rendering Workshop, Pisa, Italy, June 26-28, 2002. |
| Lesage, P_L and Visvalingam, M "Towards sketch-based exploration of terrain", Computers & Graphics 26 (2), 309 - 328 (2002). |
| Aseem Agarwala. "SnakeToonz : A Semi-Automatic Approach to Creating Cel Animation from Video", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
| Stephen Chenney, Mark Pingel and Rob Iverson. "Simulating Cartoon Style Animation", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
| Fredo Durand. "An Invitation to Discuss Computer Depiction", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
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Amy Ashurst Gooch and Peter Willemsen. "Evaluating Space Perception in NPR Immersive Environments", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
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Bruce Gooch. "Artistic Vision: Painterly Rendering Using Computer Vision Techniques", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
| Nick Halper and Stefan Schlechtweg. "Creating Non-Photorealistic Images the Designer's Way", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
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Aaron Hertzmann. "Fast Paint Texture", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. |
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Pierre-Marc Jodoin, Emric Epstein, Martin Granger-Pichi, and Victor Ostromoukhov. "Hatching by Example: a Statistical Approach", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
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Scott F. Johnston. "Lumo: Illumination for Cel Animation", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. |
| Allison W. Klein, Tyler Grant, Adam Finkelstein, Michael F. Cohen. "Video Mosaics", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
| Alexander Kort. "Computer Aided Inbetweening", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
| Eric Lum and Kwan-Liu Ma. "Hardware-Accelerated Parallel Non-Photorealistic Volume Rendering", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [HTML] |
| Aditi Majumder and M. Gopi. "Hardware Accelarated Real Time Charcoal Rendering", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] |
| Alex Mohr and Michael Gleicher. "HijackGL: Reconstructing from Streams for Stylized Rendering", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. |
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Ramesh Raskar and Remo Ziegler. "Cartoon Dioramas in Motion", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
| Anthony Santella and Doug DeCarlo. "Abstracted Painterly Renderings Using Eye-Tracking Data", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [HTML] |
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Adrian Secord. "Weighted Voronoi Stippling", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [PDF] [HTML] |
| Matthew Webb, Emil Praun, Adam Finkelstein and Hugues Hoppe. "Fine Tone Control in Hardware Hatching", Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, June 3-5, 2002. [HTML] |
| Daniel Teece. "Animating with Expressive 3D Brush Strokes", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. |
| John W. Buchanan and Mario C. Sousa. "The edge buffer: A data structure for easy silhouette rendering ", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [postscript] |
| Ian Buck, Adam Finkelstein, Charles Jacobs, Allison Klein, David H. Sale sin, Jashua Seims, Richard Szeliski, Kentaro Toyama. "Performance-Driven Hand-Drawn Animation", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| Jonathan M. Cohen and John F. Hughes and Robert C. Zeleznik. "Harold: A World Made of Drawings", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| David Ebert and Penny Rheingans. "Non-Photorealistic Rendering of Volume Models ", Visualization 2000, Salt Lake City, UT, Oct 2000. [HTML] [PDF] |
| Ahna Girshick, Victoria Interrante, Steven Haker and Todd Lemoine. "Line Direction Matters: An Argument for the Use of Principal Directions in 3D Line Drawings", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| Aaron Hertzmann and Ken Perlin."Painterly Rendering for Video and Interaction", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
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Matthew Kaplan, Bruce Gooch and Elaine Cohen, "Interactive Artistic Rendering," Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] [postscript] |
| Adam Lake, Carl Marshall, Mark Harris and Marc Blackstein. "Stylized Rendering Techniques for Scalable Real-Time 3D Animation", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Loring S. Holden, J.D. Northrup and John F. Hughes. "Art-based Rendering with Continuous Levels of Detail", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| D. Martin, S. Garcia and J. C. Torres. "Observer dependent deformations in illustration ", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| J.D. Northrup and Lee Markosian."Artistic Silhouettes: A Hybrid Approach", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] |
| Han Noot and Zsofia Ruttkay. "Animated CharToon Faces", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [HTML] [PDF] |
| Michio Shiraishi and Yasushi Yamaguchi. "An Algorithm for Automatic Painterly Rendering based on Local Source Image Approximation ", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [PDF] [postscript] |
| Scott Sona Snibbe and Golan Levin."Interactive Dynamic Abstraction", Non-Photorealistic Animation and Rendering 2000 (NPAR '00), Annecy, France, June 5-7, 2000. [postscript] |
| S.M.F. Treavett and M. Chen. "Pen-and-Ink Rendering in Volume Visualization", Visualization 2000, Salt Lake City, UT, Oct 2000. |
| Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld. Interactive Techincal Illustration, ACM Interactive 3D, April 1999. [pdf] [postscript] |
| Daniel Teece. "Three-dimensional Interactive Non Photorealistic Rendering", PhD Thesis, University of Sheffield, September 1998. |
| Daniel Teece. "3D Painting for Non-Photorealistic Rendering", Conference Abstracts and Applications, ACM SIGGRAPH 1998. |
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Amy Gooch, Bruce
Gooch, Peter Shirly, Elaine Cohen. A Non-Photorealistic
Lighting Model For Automatic Technical Illustration, ACM Siggraph
1998 paper. [HTML] [PDF]
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Philippe Decaudin. "Cartoon-Looking Rendering of 3D-Scenes", Research Report INRIA #2919, June, 1996. [PDF] [HTML] |