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Distributed Implementation of a Wireless Network Emulator
by
Advised by
Test and performance evaluation of protocols and algorithms in wireless
networks is challenging. Simulation, although flexible, does not support
real applications and developers must provide models for the communication
stack, new testing protocol and even the applications being used.
Testbeds using real wireless links are expensive, less flexible than
software implementation of channel models, and do not provide
repeatability. Network emulation provides a controllable and reproducible
environment that supports real applications. Moreover, the emulator can
be flexibly configured such that predefined network conditions and traffic
dynamics can be generated in an automatic manner.
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