The parameters that we will be concerned with are the ones that affect the shading of the image. These parameters include the color, transparency, and material properties of the surfaces rendered as well as the positions of the light sources. Each parameter can be created by the user using c_shape_edit commands and writing the objects to a file, just like the geometric data.
The following sections describe the various switches and shading parameters in detail including their meaning, specification, and default values. Examples are provided on how to run the render program and use the flags and parameters. Lastly, two sections are provided for quick reference. One gives a brief description of the various render switches, and the other describes the syntax for specifying the various shading parameters.
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