University of Utah, School of Computing
The increasing use of data repositories, testbeds, and experiment-management systems shows that the networking and systems research communities are moving in the direction of repeatability. We assert, however, that the goal of these communities should not be repeatable research, but “replayable” research. Beyond encapsulating the definition and history of an experiment, a replayable experiment is associated with a mechanism for actually re-executing a system under test. In this paper, we outline the challenges to be overcome in building an archive of replayable experiments in computer networking and systems research.
Position paper presented at Archive '10, the NSF Workshop on Archiving Experiments to Raise Scientific Standards, Salt Lake City, UT, May 2010.
The slides from the Archive '10 presentation are also available.
|Eric Eide <firstname.lastname@example.org>||Last modified: Fri Jul 23 11:34:45 MDT 2010|