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Brian Smits

Research Assistant Professor of Computer Science
Ph.D., Cornell, 1994

Professor Smits has been working in the areas of global illumination, ray tracing, and terrain rendering. His work in global illumination has been directed towards making radiosity effective in complex environments through a process of bounding errors in the computations. Recently he has been investigating the synthesis of Monte Carlo techniques with finite element methods for global illumination. In the area of ray tracing, he has done some work with interactive ray tracing on large, shared memory, systems. He has also looked at lower-level efficiency issues for reducing the cost of ray tracing. He is currently looking at automatic generation of improved acceleration hierarchies for ray tracing. His work in terrain rendering has been directed towards improving the models of atmospheric effects and day light for faster, more accurate, renderings of outdoor environments.


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