/////////////////////////////////////////////////////////////////////////////// // Compressor.h // // This compressor class compresses (or decompresses) a graphics image. /////////////////////////////////////////////////////////////////////////////// // The following preprocessor directives makes sure this header // only gets included once. #ifndef COMPRESSOR_HSPC #define COMPRESSOR_HSPC // The compressor class uses the Image class and the stream classes // Include them here. #include #include "Image.h" // Define the Compressor class. class Compressor { public: // You may not add any variables or functions to the public // portion of this class! You may not modify anything in the // public portion of this class! Compressor (); // Default constructor ~Compressor (); // Destructor // This routine compresses an image and writes the compressed // data to the output stream. void compress (Image & source, ostream & out); // This routine reads compressed data from the input stream and // rebuilds an image from the compressed data. Image decompress (istream & in); // You may not add any variables or functions to the public // portion of this class! You may not modify anything in the // public portion of this class! private: // Add declarations for your object variables here. If you intend // to add a static variable, please see the rules. Normal variables // are OK. // Add declarations for your helper functions here. }; #endif // COMPRESSOR_HSPC